Blender is Developing an iPad Version - #095
Blender is Developing an iPad Version
While Swift's strict concurrency checking has good intentions, it significantly increases the burden on developers in many single-threaded scenarios. Developers are forced to add unnecessary Sendable, @MainActor, and other declarations to their code just to satisfy the compiler's requirements. Swift 6.2's new Default Actor Isolation feature will greatly improve this situation and reduce unnecessary boilerplate code. This article will introduce the Default Actor Isolation feature and point out some situations to be aware of when using it.
Compared to some open-source frameworks, Core Data and SwiftData, despite having Apple's official endorsement, often leave developers helpless when exceptions occur due to their "black box" nature, making it difficult to quickly locate problems and find effective solutions. This article documents an app startup timeout incident caused by Core Data model migration, shares the solution, and deeply analyzes the underlying causes.
by Megabits
Following the release of the new Liquid Glass style, Apple promptly introduced Icon Composer, a tool for creating icons that comply with the Liquid Glass standard. According to Apple's introduction, Icon Composer appears straightforward to use. It essentially requires users to place images in layers, and that's it. However, in practice, several details require careful attention. Megabits'll use his app as an example to briefly describe the issues I encountered during the process.
Text is heavily used in SwiftUI. Compared to its counterparts in UIKit/AppKit, Text requires no configuration and works out of the box, but this also means developers lose more control over it. In this article, I will demonstrate through a real-world case study how to accomplish seemingly impossible tasks with SwiftUI's approach - finding the first view among a given set where text is not truncated, and using it as the required size.
Almost without noticing, I've already spent a full month exploring Claude Code. During this time, it has quickly become the new darling of developers everywhere, with discussions about Claude Code flooding my social media timeline. When a fellow developer on Discord asked me to share my thoughts on Claude Code, I thought this would be a perfect opportunity to reflect on my experience with it, as well as how AI has transformed my development work over the past two years.
NotificationCenter has long been a staple of iOS development, offering developers a flexible broadcast–subscribe mechanism. However, as Swift's concurrency model has advanced, the traditional approach—using string-based identifiers and a userInfo dictionary—has revealed several pitfalls. Swift 6.2 introduces a brand-new, concurrency-safe notification protocols in Foundation: NotificationCenter.MainActorMessage and NotificationCenter.AsyncMessage, completely eradicating common problems like wrong thread or payload type mismatch.
In SwiftUI’s layout system, the layoutPriority() modifier might seem inconspicuous at first glance, yet it can decisively influence a view’s size allocation when it matters most. Most developers know its “magic”—in a VStack or HStack, a higher priority view will fight for more space when things get cramped. But did you realize that layoutPriority can work wonders in a ZStack too? Its behavior there is entirely different from VStack and HStack. In this article, we’ll dive deep into this little-known feature and show you how to harness layout priority inside a ZStack.
WWDC 2025 arrived right on schedule. Apple released all session videos at once, allowing developers to dive into the new features and APIs they care about without delay. After skimming through them over the past two days, my initial takeaway for this year’s conference is: as expected, yet unexpected.